Wednesday, December 23, 2009

The game ends with credits

I got a Nintendo DS Lite. This is surprising, even for me, considering the last handheld video game system I owned was a Pikachu edition GameBoy Color that I still use when I am crazy bored. But now I have a DS, and now a whole slew of games I never had access to has opened itself to me.

The World Ends with You (2008) is an action role-playing game from RPG gurus, Square Enix. Square Enix as a company gets more fans jerking off at their games than Atlus, and as a GameStop employee I can tell how mind-boggling that is. As a rule, I am always hesitant to play a JRPG if only because I don't have the goddamn time to sit through them, anime graphics annoy the every-loving crap out of me, and after living with transgendered people in college I no longer enjoy making them hit monsters with giant swords. Final Fantasy VII, Final Fantasy X, EarthBound, and Super Mario RPG will always be fantastic games that I can always go back and play but the newer incarnations--even the Persona series which has amazing gameplay by chibi graphics that make me want to rip my eyes out--can rarely catch my attention. I picked up this shiny little title because, as I remember working the games release, it seemed different and somewhat cooler than the crappy console RPGs like Infinite Undiscovery that were out at the time. The World Ends with You ended up on my short list of games to try for the DS.

The game takes place in an alternate version Shibuya district of Tokyo that brings you, Neku Sakuraba, into a game designed to erase faces. You go through different games, because each time the designers of this game are dicking you over. I can't give a whole lot more away without ruining the whole thing, but that's the fun of role-playing games.

The story aside, the gameplay is kind of a lot of fun. You drag your character from one long dialogue-heavy cut scene to the next, but the part that's fun is the battle system. You are forced to fight the same battle on the top and bottom screens, using various touch commands on the touch screen and pounding the D-pad for the top. As you progress through the game, you collect pins and have to pay attention to what brand of clothing will get you better or worse stats in different neighborhoods but I didn't buy the strategy guide so I pretty much just ignored it. The pins are what give you the different attacks, and you can sort them in ways that make the most sense, battle-wise. The Tin Pin Slam mini-game is a colossal pain in my ass, but that's my opinion of most mini-games.

As being among the first DS games to really grab my attention, I am enjoying it thoroughly. I had originally thought the DS would be a goof to me, something I pulled out when I was bored at lunch or waiting around for something trivial. I find myself reaching for it when I have a PlayStation 3, Xbox 360, and Nintendo Wii within my grasp. The role-playing games for the DS--The World Ends with You in particular--bring a lot to the little handheld. I do still love throwing in Little Red Riding Hood's Zombie BBQ to kill a few minutes, though. My next venture should be to procure a PSP, I believe.

-Evan "Dez" O'Connor

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